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Maxx "C" Types. TCG Advanced. TCG Traditional. View History. So what's the problem with bringing back Maxx "C" to give control strategies an edge?
Well, for starters, there's no guarantee that combo decks would actually see less play. That sounds unintuitive, but the reality is that we don't have significant evidence that shows Maxx "C" making a difference in the number of combo decks that exist in any given format. I'm not arguing that Maxx "C" isn't an effective way to win duels against combo decks, just that it hasn't demonstrably impacted the success of those strategies.
The best combo decks of a given format can often still outplay Maxx "C" , which further reduces its usefulness as a massive equalizer against all combo decks. Not every combo strategy's impacted equally: some decks can deploy negation effects extremely early in the duel, stop in the middle of a combo when Maxx "C" is activated, or OTK through Maxx "C" regardless of how many cards their opponent draws.
It's only that last category that has really fallen off in recent years—far fewer decks today can afford to let their opponent draw into a copy of Nibiru, the Primal Being. Maxx "C" is effective at stopping most combo decks in their tracks, but not the ones you're probably facing regularly at events. Local-level combo strategies that can't stop their plays and don't have quick access to negation effects will become irrelevant in competition if Maxx "C" makes a comeback. The gulf between the game's best combo decks and every other combo strategy end up widening significantly in a format where Maxx "C" is playable.
If one player can bypass Maxx "C" while the other can't, and the other player is already running a superior engine, then the outcome of the duel will be decided incredibly quickly.
Unlike Nibiru, the Primal Being , Maxx "C" can be used to defend set-ups, and that's one of the reasons why it's actually a boon for combo strategies with lots of existing draw power and hand activations. Even if Maxx "C" were completely effective at balancing combo strategies, would that mean it should be brought back? Consider the argument: an Unlimited Maxx "C" would make non-combo strategies more competitive by introducing a hand trap that punishes Special Summons.
If one card can make such a big difference—and I've already outlined why that's not necessarily true—isn't that more of an incentive to keep it out of the game? It's a question that I've personally struggled with because, to some extent, Yu-Gi-Oh is a game that's balanced competitively around a handful of key cards. If you're not a fan of an overabundance of powerful staples and the continued reliance on the same set of tech cards, then Maxx "C" returning will feel like Konami is doubling down on exactly the kind of deck building environment you've grown to dislike.
Whether you're a fan of standardizing a set of must-play tech cards, or you're looking for a little more variety in hand trap choices—or possibly even regular trap cards—it's clear that Maxx "C" would instantly become a pivotal card in any format that it was legal in. Maybe a friend of yours asked you to help them look through their old cards, or maybe a new player's trying to figure out what kind of deck they can build with their collection.
Maybe this box is tucked away somewhere in your house or apartment, just waiting to be cracked open full of now-valuable cards. I've certainly done my fair share of spelunking for older commons that suddenly became valuable.
Scrap Recycler comes to mind immediately. It's hard to keep track of values for thousands of Yu-Gi-Oh cards, so it's easy to miss a high-value common sorting through a box of jank. This week I'm here to give you a shopping list: twenty commons, all from sets that received mass circulation that are worth digging for.
This is purely stuff that may be lurking under your bed as you read this. Legendary Collection 5D's is a gold mine of valuable commons thanks in large part to the set's alarming number of short prints. Avenging Knight Parshath is fairly valuable in all of its forms, even though its only real appeal is to collectors. Its last printing was years ago, which makes picking up a copy sooner rather than later a smart choice.
It's not playable in Goat Format and I can't imagine anyone's speculating on it returning to the Advanced Format—although it's possible that I'm overestimating speculators here. Creation Resonator an overall solid Tuner for decks that are frequently summoning high-level Synchros, and it benefits from all the new Resonator support released over the years.
Heck, with such limited supply even just a small buyout could get it there. The Gold Series: Haunted Mine delivered the only common printing of Don Zaloog in the game, and it's your best bet if you're looking to grab a copy for Goat Format. This card has a lengthy competitive legacy, but it's just too powerful for modern Yu-Gi-Oh.
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